EMIROCreative developerLocal time

04Project

A slowly shifting mosaic of cells, grown from noise and kept in muted, natural greens.

Noise Garden
01

Overview

Noise Garden
02

Approach

  1. 01

    Cells

    Worley noise finds the nearest and second-nearest center for every pixel.

  2. 02

    Growth

    Each center follows its own circular path, so the motion never feels mechanical.

  3. 03

    Color

    Tones come from the cell id, with a little noise for variation.

Noise Garden

The muted palette and soft seams were chosen to feel organic rather than technical.

03

Credits

Concept
EMIRO
Design
EMIRO
Development
EMIRO
Tools
WebGL2, GLSL